February 2010
8 posts
Last night I bought the domain fishfoodgame.com in preparation for adding future highscore tables and promoting the game. No going back on the name now, not after spending $6 dollars…
What does three hours on a Tuesday get you?
Lots of progress! I think the final bugs with compatibility across devices have been resolved, the game seems to run in a selection of emulators at different resolutions fine now - of course the real test will be when I acquire an actual phone to test it on..
In other news, completed tonight:
Added the code for a ‘bomb’ or ‘mine’ creature that when triggered wipes out all...
A weeks work
I don’t feel as though I have been terribly productive over the last week, but the time that has been spent working on the game / engine has resolved a few niggling issues that we’re there as a result of my inexperience with Android and Java. In no particular order, the items I have managed to complete this week:
Flexible resolution support, the game should now be supported across a...