Bugs: Squashed.

I might as well resign myself to these updates being weekly, but hey better weekly than not at all! I have had a great week working on the game and received a ton of assets, I would say that Fish Food is now 95% complete.

Although in the last post I had hoped to focus on the side screens, instead I have worked on making the game rock-solid, halved the loading and resuming times and added saving, so you won’t lose game if a phonecall comes in or you need to switch to another app - awesome. In detail, work done this week:

I am really hoping to get a v1.0 on the market before April, maybe even towards the end of next week.