These images don’t really mean much to anyone, but its nice to keep a record if only for myself!
In the last week i have created a supertile engine which loads tiles of any size and position from an XML map file into the scene. I have also integrated papervision into the engine to create 3d objects which sit on the ground plane, although these need linking to physics objects yet so you can’t drive through them…
In the next week i should have finished all of the code so that any 2d or 3d objects can be loaded from the XML file dynamically and will spawn with appropriate graphics and physics properties - yay!